Communications
Definitions
Goals
Questions to Ask
Like with general communication plans and campaigns, start with the end in mind and be clear what you're trying to convey.
Sell the value to the user, not the product. Like what every textbook tries to teach, Steve Jobs sold the value of having 1,000 songs in your pocket, not 8GB of hard disk space on the iPod.
In a crisis you'd want to quickly communicate. To do so, you'll need a plan, you want to put out reliable information, and you want people to trust that you know your shit.
If it's not measurable, it doesn't exist!
Different communication objectives need different strategies. Sometimes we want to tell stories, build a brand. Other times we want to convert and close sales.
Ought to be aligned with personas from UX research and product strategy, but might sometimes differ.
Notifications and messages are essential to communications. Chances are they won't read your emails, but more likely they will read notifications. Then again, you wouldn't want that annoying high-pitched "shopee!" sound.
Alarm Bells
Too often system owners think they're beyond reproach and as long as they tried their best, users need to accept whatever that happens. The least you can do is not to sound like that.
Focus should always be on the user or customer getting value. How will life be better if the customer gets their hands on our product?
You want to prevent speculation, users getting confused, news getting out where you can't control the narrative, and damage to your brand, reputation, or operations.
We had an incident. It's been resolved. It's not in our interest to give more details.
It's easy to slip into spamming technical terms and jargon. Few would take the time to read those. Yet fewer would understand and appreciate it.
Just because you can (or were approved to) contact the user, doesn't mean you should. Burning user goodwill and attention span for internal KPIs creates 'notification blindness' for when you actually need to reach them.
Condescending or arrogant communication destroys trust and creates user resentment. Users need to feel respected, not lectured.
Our message won't get through if we need it to.