Mobile Engineering

Topic Tags
#android#app-store#cross-platform#flutter#ios#play-store#provisioning#pwa#react-native#responsive

Questions You'll Answer

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When should we build a Progressive Web App (PWA) instead of a Mobile App?

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Do we actually need a mobile app, or do we just want an icon on the home screen?

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Are we prepared to support 3 different versions of the app simultaneously because users refuse to update?

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What is the difference between Native (Swift/Kotlin) and Cross-Platform (React Native/Flutter)?

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Why can't we just "hotfix" a bug on mobile like we do on the web?

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How much engineering time are we budgeting for "React Native Upgrades" and breaking changes?

What You'll Learn

1

Understand the massive trade-offs between "Native" (Performance) vs "Cross-Platform" (Speed) vs "PWA" (Sanity).

2

Realize that "Maintenance" is the biggest cost in mobile dev, not "Building".

3

Learn why "Hybrid" apps are often the worst of both worlds.

4

Stop building apps just because other agencies or projects have one.

Hard Truths

Reality Check

Everyone wants an 'App' for the prestige, ignoring that a PWA solves 99% of the use case for 10% of the cost.

Reality Check

On the web, you deploy when you want. On Mobile, you deploy when Apple & Google review your binary. Maybe 24 hours, maybe a rejection!.

Reality Check

Critical bug in production? On the web, you fix it in 5 minutes. On mobile, you fix it and wait 3 days for users to download the update (if they ever do).

Reality Check

React Native/Flutter is great until you need a specific native feature. Then you end up writing 3 codebases: JS/Dart, Swift, and Kotlin.

Reality Check

The speed of React Native evolution is a double-edged sword. You are always one `npm install` away from a broken build that takes 3 days to debug.

Reality Check

It works on your developer's iPhone 15 Pro. It crashes on DS's Pixel 10 Pro. Welcome to fragmentation hell.

Resources

Apptitude / Curated by Zixian Chen

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